Single Party EXP ver 0.1a
This script changes the way the EXP is handled. A specified game variable (Variable 001 by default), will be designated to hold the EXP value. Each character will have the same EXP points as that variable, allowing for a singular Party EXP. Functions such as EXP Rate will be rendered useless, and Initializing will only be able to truly affect equipment. And Levels will depend on the class’s EXP Curve. Keep these in mind when using this script.
This script hardly needs a demo. Try it out and see for yourself.
To Download the Script, click here.
Known issues:
When adding to the variable in-game, levels only register post-battle. That means to rectify the EXP and Level, one must finish a battle, win or lose. Nothing too major.